SKILL

Farming

Buy seeds from Mulch, plant them in your plots, water them, and harvest when they are ready.

MENTOR: MULCHAREA: MULCH'S PATCH

Why

Crops feed Cooking and sell; plots keep growing while you are away, so it is a loop you return to.

More plots, faster growth, stranger crops, and a greenhouse for the good ones.

Crops take real minutes to grow. Every level makes the waiting more profitable.

Titles

LV 1: Dirt Disturber LV 5: Weed Botherer LV 10: Soil Whisperer LV 20: Patch Regular LV 30: Mulch's Apprentice LV 40: Rot Menace LV 50: Warden of the Orchard

The path

LEVELKINDMILESTONEWHAT IT DOES
1RESOURCEGrave TurnipFast, cheap, dependable.
5RESOURCESootbeetSlower, better.
10PERKMore GroundTwo extra plots.
12RESOURCEWeeping CabbageCooking wants these for Timber Tea.
15PERKGreen Thumb25% of the time you get the seed back.
20AREAThe GreenhouseFour more plots, warmer soil, better crops.
24RESOURCEBlood PumpkinBig, red, and tastier than it looks.
30PERKGood SoilCrops grow 20% faster.
36RESOURCEGhostcapPale mushrooms. Very valuable.
40PERKEven More GroundTwo more plots.
46RESOURCEHeartrootIt beats. Do not tell Mulch you heard.
50AREAThe Hanging OrchardSecret orchard above the Patch. The apples are already ripe.

At fifty

Warden of the Orchard

EVERGREEN: 15% of harvests come out doubled, and every crop grows a quarter faster.

Secret: The Hanging Orchard · Cosmetic: Vine-wrapped name plate · Green motes drifting up

The mentor says