SKILL

Trading

Take contracts from the Broker's board: deliver the goods asked for, get paid above market price.

MENTOR: SIXPENCEAREA: THE BAZAAR

Why

It turns everything you gather and make into a reason: what the board wants changes daily, and it pays better than selling.

More contract slots, better pay, selling your bag from anywhere, and the Broker's back room.

The board refreshes every day. Every skill you level widens what it can ask for.

Titles

LV 1: Penny Pincher LV 5: Haggle Botherer LV 10: Ledger Whisperer LV 20: Bazaar Regular LV 30: Sixpence's Apprentice LV 40: Margin Menace LV 50: Broker of Endsville

The path

LEVELKINDMILESTONEWHAT IT DOES
1PERKFirst BoardThree contracts a day.
8PERKFair CutContracts pay 5% more.
15PERKFourth SlotA fourth contract on the board.
20ABILITYMarket StallSell your bag from anywhere, not just at the shops.
25PERKFair Cut IIContracts pay another 10% more.
30PERKFifth SlotA fifth contract on the board.
35AREAThe Back LedgerThe Broker's private room. Rare contracts, big money.
40PERKFair Cut IIIContracts pay another 10% more.
45PERKSixth SlotA sixth contract on the board.
50AREAThe Vault LedgerSecret account. It is in your name. You did not open it.

At fifty

Broker of Endsville

HOUSE PAY: contracts pay 15% more, and your bag sells from anywhere for good.

Secret: The Vault Ledger · Cosmetic: Gold-leaf name plate · Coins glint around you

The mentor says